Call for Proposals for Workshop of GCCCE 2018

 

The workshop aims to provide participants an academic communication platform, focusing on discussing and communicating topics about specific application of professional computer education, and further strengthening cohesion of GCCCE community researching specific topics. Workshop will be held in May 25, 2018 and May 28, 2018. Every workshop activity lasts 3 hours or 6 hours, including mini-conference, paper publishing, and the subsequent interaction and discussion.

Looking forward to proposals in fields of computer education application related. Each chairman of the workshop will be responsible for the collection and assessment of the workshop papers, and the arrangement of workshop rules.

 

Workshop proposals should include: 

Workshop Theme

1.        Keywords of workshop and papers

2.        Narrative of workshop theme connotation (within 1000 words) 

3.        “Call for Papers” notice draft

4.        Names, service organization, email, and brief introduction of workshop chair, co-chair

5.        Workshop Committee (about 3 to 5 persons)

 

Important Dates:

1.        Workshop Proposal Submission Deadline: February 8, 2018

2.        Workshop Proposal Acceptance Notification: February 15, 2018

3.        Deadline for URL of your workshop to be ready: February 22, 2018

4.        Workshop Paper Submission Deadline: March 26, 2018 (4 pages for short paper, 8 pages for long paper)

5.        Workshop Paper Acceptance Notification: April 10, 2018

6.        Workshop Paper Finalized Deadline: April 20, 2018

7.        Workshop Authors Registration Deadline: April 23, 2018

 

Proposal Submission:

Please send your proposals to:

Yan DONG (Beijing Normal University, China), Yan.dong@bnu.edu.cn

Jiong GUO (Northwest Normal University, China), guoj72@163.com

Sheng-Chih CHEN (Chengchi University, Taiwan), scchen@nccu.edu.tw

 

Paper submission :



Chair

Workshop


W01

廖长彦等

智能科技协助下的交互式语言学习环境

https://staille2018.wordpress.com/  

W02

杨接期等

游戏化语言学习

http://gbll2018.lst.ncu.edu.tw/

W03

侯惠泽等

数字游戏式学习与游戏化教学策略运用于中小学教育现场

http://www.ntustmeg.net/gccce2018gmws/

W04

施如龄等

游戏与创新科技研究之设计与发展

http://gccce2018gameit.sxl.cn/ 

W05

洪荣昭、葉建宏

新科技应用于提升学习成效工作坊

https://gccce2018.wixsite.com/w-05

W06

许庭嘉

AR/VR教学应用与创客教育工作坊

https://sites.google.com/view/gccce2018workshop/ 

W07

郑琨鸿

ICT辅助成人与继续教育

http://140.118.35.112/GCCCE/GCCCE2018/ 

W08

Robin Chiu-Pin Lin et al.

Computer-Supported   Personalized and Collaborative Learning

https://w08csclpl.wordpress.com/